Posting a link I ran into on Twitter in case it goes poof sometime. https://www.frontiersin.org/articles/10.3389/fpubh.2023.1221666/full
Ashley’s Neighbor has Said Some Things
Meet Ashley's Neighbor "Gawdammit, Ashley, if you don't keep your fekkin ferret outta my trailer, I sweartagawd I'm gonna send it back in a casserole. I can do it, I'm a culinary student. I got the knives. I know how to skin things." Ashley's Neighbor, Philanthropist "Gawdammit Ashley, you owe me a hundred and fifty... Continue Reading →
Ashley’s Neighbor is Still Going to the Music Festival
Gawdammit, Ashley! Yer fekkin ferrit just... gahhhhh... hooo-hooo-hooo... catch yer breath girl, no hyperventaliatin now... Ashley. Gawdammit. Yer fekkin ferrit just ate my ticket to Fancy Mullet ex-ex-ex-vee-eye-eye! I gotta get to Fancy Mullet, Eye-Enn, pop seventeen thousands for the music festival! They're rafflin off a little pink house, Ashley! And yer fekkin fer... gahhhhhh....... Continue Reading →
So I can find this Arthur stuff later.
Rolling d6 and d8 against each other for the Laffs.
The Set Up I saw a post on some social media site recently, and the author thought it would be great if there could be some way of playing every TTRPG with every other one. Some sort of conversion method, so people could consistently smoothly shift from one ruleset to another. This got me thinking.... Continue Reading →
Using itch: advice request
This is, indeed, me soliciting advice on how to use itch.io. The short of it: finance people are holding the tiny bit of money I have made on itch, and won't send me my money unless they can send more than they're currently holding. More detail below the jump. The advice I need is how... Continue Reading →
Finally. Mages & Mooks, ready for your hard magic enjoyments... all of them. Finally. I started work on this game in, I think, August of 2020. I came at it off-and-on, and even released other stuff. I stripped it down to its bones, all the way down to concept, a few times, and built up... Continue Reading →
You must be logged in to post a comment.